Ryota Kuwakubo’s Nicodama is a project that – to put it simply – puts blinky eyes on inanimate objects as a means of giving them personality. From the placard at the Ars Electronica Center: “Nicodama” combines findings from the field of behavioral biology (ethology) with technology and Japanese philosophy. The “Nicodamas” communicate with each other […]
Category Archives: interaction
Electronic Pop-up Book
One of my favorite pieces at this year’s Ars Electronica / MIT Media Lab exhibit is an electronic pop-up book made by Leah Buechley’s student Jie Qi of the High-Low Tech research group. She has layered the traditional materials with copper films, conductive ink and lights and speakers to add a digital dimension to the […]
paper windows
This is an old idea, but it remains relevant because of its elegance in treating the windows desktop as a physical space with paper windows: you can fold back the corners of any sheet to move items between various layers. It is a navigation technique called ‘Fold ‘n’ Drop;’ I saw Pierre Dragicevic present it […]
paper 2.0
Humble paper – cheap, flexible, renewable – is becoming a medium of choice for ubiquitous computing through the popularization of augmented reality tags that can be read by cell phone and computer cameras everywhere. Above is a very elaborate simulation software running on a tangible interface – all controlled by printed paper. The videos shows […]
one painting show
I visited the Louvre DNP Museum Lab again this year to see their interactive installations developed around ‘The Slippers’ by the 17th Century Dutch painter Samuel van Hoogstraten. As in past exhibits, the show – which takes roughly one hour to see – focuses entirely on one piece of art on loan from the Louvre. […]