Category Archives: art

user-generated art

rudolf stingel makes installations out by covering the walls of a gallery with panels of celotex tuff-R, an insulated foil-covered foam that invited visitors to scratch, gouge, rip and insert objects like a giant graffiti wall. it’s a very moving experience because there is a chaotic overlay of multi-scaled art unique and predictable. these installations […]

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watching paint dry

finally someone has posted the entirety of ‘le mystere de picasso’ (the mystery of picasso) in 13 parts on youtube. the incredible film shows picasso’s painting process by filming a series of paintings as they are made. this clip shows how they are made: by filming through a sheet of glass onto which the master […]

Also posted in 2d, animation, visualization | Comments closed

graspable interfaces

jenny chowdhury presented her notorious ‘intimate controllers’ at the siggraph 2007 unravel fashion show. even though the piece is seems meant to help transgress shyness in a twister-like way, she clearly feels that it should only be used ‘by couples already in an intimate relationship.’ from the exhibition catalogue: Intimate Controllers is a platform where […]

Also posted in livingbreathing, product design, soft/glowing, tangible | Comments closed

underdog tech

tad hirsh of the medialab’s smart cities group is a remarkable techno-artist whose work subverts the oppressive nature of computer technology to defend people in need. a quick survey of his work: we know that cell phones can be used to spy on us, so it follows that they can also be used to spy […]

Also posted in guerilla, surveillance | Comments closed

hyperspaces

another theme of this blog appears to be the ways that physical spaces can take on hyper-functionality like software. one example is architecture vs. virtual environments: how can real spaces create connections with physically distant realms? jennifer allora and guillermo calzadilla propose one solution in their work ‘traffic,’ a bare room with a drop ceiling […]

Also posted in 3d, architecture, soft/glowing | Comments closed